Transmedia Director
Drawing on my classical art background, I’ve developed a distinctive approach to transmedia storytelling and transformative design that focuses on interaction humanism, digital empathy and embodied experience. The workflows presented in my books and Kinaesthetic Time Capsules™ method blend physical and digital media—supporting development across board games, game consoles, mobile platforms, VR/AR, touch interfaces, spatial installations and more. These methods are used in game art and design, UX, HCI, data-driven digital communication and museum experiences. I’m particularly passionate—and widely recognised—for creating inclusive, supportive environments that empower individuals and cross-disciplinary teams to express themselves creatively and authentically.
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